Modifying .times built-in objects in JavaScript
Never modify JavaScript's standard built-in objects. That's what they [say](https://stackoverflow.com/questions/14034180/why-is-extending-native-objects-a-bad-practice#answer-14034242).
But you're at this hackathon stuck with JS missing Ruby's [.times](https://ruby-doc.org/core-2.2.2/Integer.html#times-method) iterator and that's what JS's prototypes are for after all.
Here's how you do it:
```
String.prototype.times = function (n) {
for (var i = 0; i < parseInt(this); i++) {
n();
}
}
```
```
var myFunc = function () { console.log('Hello World') }
"2".times(myFunc)
```
Output:
```
"Hello World"
"Hello World"
```
Nick Ciolpan
29 May 2018
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